Brothers: A Tale of Two Sons
If you are the type of gamer who enjoys a heavy story line along with your game play check out Brothers: A Tale of Two Sons. I have to admit, I generally don’t love these types of games however, the story was well worth it. As the game begins you watch the tale of a young boy who is out on a boat with his mother. A storm comes in, mom goes over board, and the young boy is unable to save her. If you think that’s heart wrenching wait until you get to the end. I got so emotional I had to hand the controller over to my fiance to finish the game because I couldn’t see the tv through all my tears. I won’t spoil it for you but this is definitely a game you could play with your significant other and she would thoroughly enjoy it. Just make sure Aunt Flo doesn’t happen to be in town that week. After the supes emosh boat scene you meet up with your brother to discover your father is gravely ill and needs a potion from (of course) the other side of the mountain to save Dad’s life thus begins the actual adventure. You control the younger brother with the right side of your controller and the older brother with the left. It takes a bit of a learning curve to catch on and you often find yourself leaving one character behind or one character running in circles. It’s a pat your head rub your stomach kind of situation but as a bonus, it’s good brain training. The game is only one player and I think it would have been a lot more enjoyable had it been two player but when you get to the end it begins to make more sense why they set it up this way. As you make your way to the other side of the mountain you solve puzzles whether it’s figuring out how to maneuver an object or how to climb a wall. Overall, I really enjoyed this game mostly because the story was just so beautiful. It’s maybe three hours long so it’s a nice game to play with your love on a Saturday night while splitting a bottle of wine or two or three. I give this game 9.5 out of 10 unicorns only because controlling two characters at once was hard to get use to.
Sony announced two new Vita-branded products at a press conference in Japan on September 9, the Vita 2000 and Vita TV. While a Vita redesign seemed inevitable, the Vita TV is mostly a surprise, though it does provide insight into how Sony will approach its campaign to invade your home when the PlayStation 4 launches November 15.
While there’s yet to have been an announcement of a US launch, the Vita TV is set to launch in Japan on November 14 for what converts to roughly $95.
So what exactly is a Vita TV? Judging from the videos and press releases, it seems like a Vita micro console that’s designed for your TV. It’ll play Vita games right from the box and can extend the PlayStation 4 experience to another TV in the home (that’s also connected to the same network). It can also locally broadcast PS4 games and stream video content. Think of it as a Roku-esque box with a slot for Vita games and memory cards.
Odds are it won’t be as versatile as a Roku, but we don’t have the specifics on which services will ultimately be available. If the Vita TV simply streams the PS4 interface, then it’s logical to assume that it will let you broadcast anything the PS4 can do as well. Whether there will be any kind of special multitasking functionality (for instance the PS4 being used by two people at once) remains to be seen.
It’s easy to draw a connection between the Vita TV and Apple TV, but as with Apple’s box, it’ll make more sense to own either if you’re already invested in that company’s content ecosystem.
The Vita TV is also really tiny. Measuring 6.5×10.5cm, it’s dwarfed by a DualShock 3 when set side by side. Vita TV will let you play Vita games right off it using a DualShock 3 controller and a DualShock 4 controller when streaming PS4 games (though this functionality looks like it’ll be unlocked at a later date).
It appears as if anything your Vita can play (PSP, PS One, and other PSN games) can also be played on a TV with the Vita TV box.
The Vita TV has a similar chipset to the Vita and has a Vita game slot, memory card slot, USB port, HDMI out, and Ethernet connections around back. There’s also 1GB of internal storage onboard, which should come in handy for game saves, but not so much for storing actual games, as they tend to take up much more space.
We’ll update this First Take when we have more information about US pricing and release dates
Well if you have yet to play Diablo 3 on consoles check out the demo and let us know what you think of the port to console.
re-posted from http://majornelson.com/
Today we are announcing that Xbox One will be available on Friday November 22, 2013 in all 13 of our initial launch markets – Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, UK, and USA. Many more markets will follow in 2014.
Stoo’s take: A few weeks ago Sony informed us that the PS4 will be available as of the 15 of November, now in my opinion that seems a bit late but I thought it puts the ball in Microsoft’s court to beat them to the punch. However today we find out that the release date for the Xbox1 is November 22 a full week after the PS4. If it were me I would have dropped the Xbox1 say October 15, but perhaps that was not possible. Well we will see if the 7 day head start will be enough to keep Sony in the lead.
re-posted from www.toptiertactics.com
Not going to mess around, here’s what you need to know – the first (of X?) Magic 2014 Duels of the Planeswalkers expansions is coming out September 18, 2013. In addition to having new campaign content and challenges, you’ll be getting five new decks:
- Lords of Darkness, a demon-themed mono black deck
- Hall of Champions, a Bant (blue/white/green) deck
- Sword of the Samurai, a white/red samurai (!) deck
- Dodge and Burn, a potential Izzet (blue/red) blitz deck
- Elves? There’s a Nissa-themed green deck shown in screenshots
Official press release
August 29, 2013 – RENTON, WA – Wizards of the Coast today announced that the Magic 2014 – Duels of the Planeswalkers Expansion will release on September 18, 2013*. Adding depth to the latest installment of the wildly popular Duels of the Planeswalkers franchise, the Magic 2014 Expansion will give players the opportunity to explore new planes, fight new enemies and face new challenges. Available on Xbox LIVE® Arcade, PC via Steam®, PlayStation® Network, iPad®, and AndroidTM via Google Play and the Amazon App Store, fans will be able to check out the expansion for the first time this weekend at PAX Prime (August 30 – Sept 2) in the Magic booth (#1642).
The Magic 2014 Expansion will also include the following new features:
Five New Playable Decks
– Unlock 280 unique cards over multiple battles.
New Campaign Levels
– Battle through six new single-player campaign levels, exploring the planes of Ravnica and Kamigawa.
Five New Challenges
– Fiendish puzzles to test strategic thinking.
– Unlock new persona portraits, achievements and trophies, and more.