Saw this cool project on Kickstarter, and being that I use one one my desktop I’d be willing to give it a try.
This would be sweet if it was bluetooth that allowed it to work with consoles and mobile devices as well.
Saw this post on Kotaku, thought it was note worthy.
Nintendo Announces a New, Bigger 3DS. Meet the 3DS XL.
The screen is 90 percent bigger, with larger bottom and top screens. It’s called the Nintendo 3DS LL in Japan and the Nintendo 3DS XL in the West.
The top screen measures at 4.88 inches and is 90 percent bigger, while the bottom screen is 4.18 inches and is also 90 percent bigger.
For the 3DS LL, the battery will last 3.5 to 6.5 hours while playing 3DS games (as compared to 3 to 5 hours with the 3DS). The battery will last 6 to 10 hours for DS games (as compared to 5 to 8 hours for the 3DS).
To cut costs, Nintendo is selling the AC adapter as a stand alone in Japan, but the 3DS XL will work with current 3DS plugs. (Note: in North America, Nintendo is releasing the 3DS XL with the AC adapter.)
The 3DS XL will come in three colors (White, Red x Black, Silver x Black) and be out in Japan on July 28 for ¥18,900. The 3DS XL will be out in Europe on July 28. In North America, it will be released on August 19 for US$199.99 in Black, Black x Blue, and Black x Red.
Here is the first podcast that we did over at Tag. This one was a bit long but there was just so much to go over at E3. We looking to keep it 20 – 30 min. A BIG thank you again to the Tag team for a place that our Podcast can call home.
Here is a link to a story I found on reddit about the next xbox.
I’ll post some of the high points below.
Microsoft outlines a competitive differentiation for its next-generation Xbox, including support for Blu-ray, native 3D output and glasses, concurrent apps, and additional sensor and peripheral support. Alongside a promised 6x performance increase, there’s also mention of true 1080p output with full 3D support and an “always on” state for the console. A slide on core hardware indicates that the next Xbox will be designed to be scalable in the number of CPU cores and their frequencies. Microsoft appears to have been debating whether to use six or eight ARM or x86 cores clocked at 2GHz each with 4GB of DDR4 memory alongside three PPC cores clocked at 3.2GHz each for backwards compatibility with existing Xbox 360 titles.
Microsoft positions its Xbox 720 as the only box needed for living room entertainment in the document, providing background recording functionality for TV content and a unified Windows 8 foundation to make it easier for application developers to build apps that target Xbox, PC, and Windows Phone. Illustrations of the Xbox 720 throughout the presentation make it comparable in looks to an old set-top box, but appear to be just a concept design used in 2010. Microsoft rounds off the document with a promised price point of $299 with its Kinect 2 hardware and a prediction of a 10 year lifecycle with more than 100 million units sold.
The next iteration of Microsoft’s Kinect accessory appears to be an incremental improvement over the current hardware. Microsoft references higher accuracy, stereo imaging, improved voice recognition, support for four player tracking, improved RGB camera, and dedicated hardware processing. One particular aspect of the leaked slides is a focus on four player gaming and Kinect props. “In Kinect v2 we can continue to go beyond controllers and offer peripherals and accessories that heighten game immersion,” reads a note section of one of the slides. The Kinect accessories idea appears to be one that is not designed to replace controllers, but will allow devices to interact with the sensor. Microsoft’s plans for four player Kinect gaming reference carnival, darts, and basketball games as a broad way to use the new tracking.
Here is the part that I find hard to swallow.
Microsoft lays out a roadmap for its “Fortaleza” Kinect Glasses — which appears to be a research project the company is working on. There’s little mention of the hardware involved, but the glasses appear to be Wi-Fi- or 4G-enabled and incorporate augmented reality in a way that’s similar to Google’s Project Glass augmented reality glasses. Described as a “breakthrough heads up and hands-free device,” Kinect Glasses is marked as a 2014 product that won’t launch alongside the Xbox 720 console. Microsoft doesn’t provide any specifics about how the glasses will work on the Xbox, but they do appear to be designed to be mobile for use away from the console.
Only time will tell.